Estimated spawn is on land with at least 80% sampled ocean coverage within 400 blocks. Check the coastline and starting-island trees before choosing this world.
Estimated spawn
96, 112 (Plains)
Stronghold
1,860 blocks
Ruined Portal268
Ocean Monument339
Nearby biomes: Deep Lukewarm Ocean · Lukewarm Ocean · Deep Ocean · Ocean
1.20 (Trails & Tales) added cherry groves and buried trail ruins to world generation, and 1.20.1 is one of the most-pinned modpack versions — plenty of worlds are still being started on it. Every seed below was verified on 1.20's own generation, not back-ported from a newer list: 1.21 changed worldgen (trial chambers, then the pale garden), so a list verified there can't honestly claim these coordinates.
Verified for Java Edition 1.20 (Trails & Tales). Biomes, terrain and structures are identical across 1.20 – 1.20.6, so any 1.20.x world matches these maps — the only generation change in the patches (1.20.2 made diamond ore more common in the deepslate layers) doesn't affect anything these cards measure. Like every list on this site, these aren't screenshots and vibes: each category has hard criteria (village distance, ocean share, mansion range) and each card shows the measured numbers, with a map you can explore before you play.
Want to scout any of these worlds first? Open a seed in the interactive seed map to pan the full world, toggle structures and copy teleport commands.
Playing a different version? We also keep verified lists for 26.3 · 1.21.4 · 1.19 · 1.18 · 1.16 — and the main lists target Java 26.3 (Wilderness Bound).
Frequently asked questions
How are these seeds picked?
Each entry comes from one of our 1.20 category lists (villages, islands, jungles and more), where seeds are checked against measurable criteria on 1.20's own world generation. This page collects the top-ranked picks across categories.
Which releases do these seeds work on?
The whole 1.20 line — 1.20 through 1.20.6, including 1.20.1 modpacks: biomes, terrain and structure positions are identical across the patches. (The one generation change, 1.20.2 making diamond ore more common in the deepslate layers, doesn't move anything on these cards.) On 1.21+ the same seed generates almost the same world, but trial chambers (1.21) and pale gardens (1.21.4) appear and a few placements shift, so use our main lists for current versions.
Do these seeds work on Bedrock Edition?
No — Java and Bedrock generate different worlds from the same seed. These lists are Java Edition only.
Can I explore a seed before playing it?
Yes — every card links to the interactive seed map with the right version preselected, so you can pan the full world, toggle structures and copy coordinates first.